<About Me />

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A

I'm Arnau Miragall Torra, a multidisciplinary game developer passionate about creating interactive experiences that push the boundaries of creativity and technology. With a strong foundation in programming, design, and production, I bring projects from concept to completion.

My journey spans across multiple engines and frameworks — from Unity and Unreal Engine for immersive 3D experiences, to Phaser for web-based games, and C++ for performance-critical applications. I believe in the power of games as a medium for storytelling, education, and entertainment.

Whether I'm coding gameplay systems, designing levels, or managing production pipelines, I approach every project with curiosity and dedication. I'm always eager to learn new technologies and collaborate with like-minded creators.

<Specializations />

Programmer

Building robust game systems, mechanics, and tools with clean, efficient code across multiple languages and engines.

Designer

Crafting engaging gameplay experiences through level design, game mechanics, UX flows, and visual communication.

Producer

Managing project timelines, coordinating teams, and ensuring deliverables meet quality standards on schedule.

<Education />

2023 — Present

DDVJA — Degree in Video Game Design and Development

ENTI (Barcelona)

Currently in third year. Studying advanced game design, programming, production, and interactive experience creation across multiple platforms and engines.

2021 — 2023

DAM-VIOD — Cross-platform Application Development

ENTI (Barcelona)

Higher degree focused on application development, databases, and software engineering with a specialization in video game development.

2019 — 2021

Bachillerato Tecnológico

INS Leonardo da Vinci (Sant Cugat del Vallès)

Technology-focused baccalaureate. Foundations in mathematics, physics, technology, and first exposure to programming.

<Technologies />

Programming Languages

C#

Primary language for Unity game development

C++

Used in Unreal Engine and low-level systems

JavaScript

Web-based game development with Phaser

Python

Scripting, tools, and automation

HTML5

Structure for web-based projects

CSS3

Styling and visual design for the web

Engines & Frameworks

Unity

2D/3D game engine — my main development tool

Unreal Engine

AAA-grade engine for high-fidelity projects

Phaser

HTML5 framework for browser-based games

Design Tools

Blender

3D modeling, animation, and rendering

Photoshop

Image editing and texture creation

Aseprite

Pixel art and sprite animation tool

Dev Tools

Git

Version control for all projects

GitHub

Code hosting and collaboration platform

GitLab

CI/CD and project management

Jira

Agile project management and task tracking

Visual Studio

IDE for C# and C++ development

<Q&A />

<Contact />

Interested in working together? Feel free to reach out.

arnaum03@gmail.com