<About Me />


I'm Arnau Miragall Torra, a multidisciplinary game developer passionate about creating interactive experiences that push the boundaries of creativity and technology. With a strong foundation in programming, design, and production, I bring projects from concept to completion.
My journey spans across multiple engines and frameworks — from Unity and Unreal Engine for immersive 3D experiences, to Phaser for web-based games, and C++ for performance-critical applications. I believe in the power of games as a medium for storytelling, education, and entertainment.
Whether I'm coding gameplay systems, designing levels, or managing production pipelines, I approach every project with curiosity and dedication. I'm always eager to learn new technologies and collaborate with like-minded creators.
<Specializations />
Programmer
Building robust game systems, mechanics, and tools with clean, efficient code across multiple languages and engines.
Designer
Crafting engaging gameplay experiences through level design, game mechanics, UX flows, and visual communication.
Producer
Managing project timelines, coordinating teams, and ensuring deliverables meet quality standards on schedule.
<Education />
DDVJA — Degree in Video Game Design and Development
ENTI (Barcelona)
Currently in third year. Studying advanced game design, programming, production, and interactive experience creation across multiple platforms and engines.
DAM-VIOD — Cross-platform Application Development
ENTI (Barcelona)
Higher degree focused on application development, databases, and software engineering with a specialization in video game development.
Bachillerato Tecnológico
INS Leonardo da Vinci (Sant Cugat del Vallès)
Technology-focused baccalaureate. Foundations in mathematics, physics, technology, and first exposure to programming.
<Technologies />
Programming Languages
Primary language for Unity game development
Used in Unreal Engine and low-level systems
Web-based game development with Phaser
Scripting, tools, and automation
Structure for web-based projects
Styling and visual design for the web
Engines & Frameworks
2D/3D game engine — my main development tool
AAA-grade engine for high-fidelity projects
HTML5 framework for browser-based games
Design Tools
3D modeling, animation, and rendering
Image editing and texture creation
Pixel art and sprite animation tool
Dev Tools
Version control for all projects
Code hosting and collaboration platform
CI/CD and project management
Agile project management and task tracking
IDE for C# and C++ development